![]() Gurun will now pay up to 7500 gold per item he stocks in his store. Gurun will now accept other Grand Shaman items for the blunt quest. Players may now withdraw gold from their bank account with the command 'withdraw 100'. Fixed crash when dropping large (greater than 1,000,000) amounts of gold, and removed the 50,000 gold drop limit. Resurrect would fail to work unless you were carrying more than one, or someone else close had an extra. When you die, you are now told who killed you. When using a replenishable item from your belt, there is now a slight delay before it is restocked. The detect person scroll will now give accurate information for all named NPCs. The detect person scroll now gives additional information if the person being detected is in the same zone as the caster. Fixed a problem where the Java client would not load when using Java 8. Pouches now fit through the wolf cave entrances. NPCs no longer trigger the profanity filter. Tavelor now blocks infamous creatures from entering his tavern. Declared wars for disbanded guilds are now cleared. Guilds are now disbanded after 30 days without a leader (up from 7 days). Slightly reformatted the "Guilds" high score page. Gloves are now allowed in the wolf caves. The potion of restoration now heals the player completely, as well as recovering lost experience. Players who kill infamous players (put them in jail) are given one point on the "Most Righteous" high score board. A "Most Righteous" high score board has been added. There is now a 10 second cooldown after turning unfriendly where the player may not cast spells or turn friendly again. Players will now become infamous after 10 unjustified player kills in the last 5 real life days or 4 unjustified player kills in the last 24 hours. Happy new year! Friday update on Thursday. The 'infamy' command now shows how many people you have killed in the last day (x/4) as well as how many in the last 5 days (x/10). When a player logs on in jail, they will now be told how many real life days are left in their sentence. Inala will now tell who is currently in jail. After entering a zone, bats wait a few moments before attacking. Guild items may also be deeply engraved if the "guildengrave" command is also given. To ask Tavelor to deeply engrave an item, say "deepengrave" while in the tavern. Tavelor charges 100,000 gold (110,000 for non-members) to deeply engrave items, and 10,000 to unengrave them. If you are carrying someone else's deeply engraved item, a red "P" will appear next to it. Deeply engraved items behave the exact same way as normally engraved items, but they have half the chance to drop on death (10% chance instead of 20%), and Darklow cannot unengrave them (Tavelor still can). Players should now be able to eventually push through when others are blocking the door. ![]() Tavelor will now unengrave items if there are too many with the same inscription.
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